Game Designer - Lion Studios - Turkish Market

Tripledot Games · Berlin, Deutschland · Remote · 1. September 2026

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Veröffentlicht 1. September 2026 · Gefunden auf Tripledot Games
Warum ein Lebenslauf für diese Stelle?

94 % der Arbeitgeber sagen, dass ihre Filter qualifizierte Kandidaten aussortieren, deren Lebenslauf nicht genau den Kriterien der Anzeige entspricht (Harvard Business School, 2021).

  • Sie sehen zuerst, wonach sie gefragt haben. Deine Erfahrung, die zur Anzeige passt, steht vorne, in den Worten der Anzeige, sodass sie beim Überfliegen in Sekunden gefunden wird.
  • Er kommt an der Software vorbei. Viele größere Arbeitgeber nutzen Software, die Lebensläufe danach sortiert, wie genau sie zur Anzeige passen – oft bevor sie überhaupt jemand liest.
  • In der Sprache der Anzeige. Eine Anzeige auf Spanisch bekommt einen Lebenslauf auf Spanisch, auch wenn deiner auf Portugiesisch ist.
  • Deine Fakten, nichts erfunden. Deine eigene Erfahrung, neu geordnet und neu formuliert. Was die Anzeige will und dein Lebenslauf nicht zeigt, wird aufgelistet, damit du es ergänzt – nur wenn es stimmt. Du prüfst ihn, bevor du ihn verschickst.
Beispiel ansehen

Role Overview

As a Game Designer, you will support our Turkish teams and work on our successful casual puzzle titles. You’ll work closely with external development teams, studio managers, and you'll have the exciting opportunity to ideate, craft, and analyze our existing and future puzzle games, contributing to their success.

You’ll thrive here if you’re a versatile game design generalist with a strong interest in level design, comfortable building relationships across multiple teams, and able to balance creative judgement with data-informed decision-making.

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

Responsibilities

  • Design engaging & challenging core gameplay loops, player experiences, and monetization strategies.
  • Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds.
  • Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
  • Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
  • Collaborate cross-functionally with developers to align with overall product goals.
  • Keep an eye on top-performing games to understand market trends and extract insights.

Required Skills, Knowledge and Expertise

  • At least 3+ years of experience as a game designer, or in a similar field.
  • Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience.
  • Confidence using data and player insights to identify design problems and recommend solutions.
  • Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
  • Advanced analytical skills, ability to spot patterns and trends
  • Experience with balancing levels and funnel optimization
  • Fluency in Turkish and the ability to communicate effectively with Turkish-speaking studio teams.

Desired Skills

  • Game design experience as a publisher in puzzle genres is a huge plus
  • Experience with liveops, A/B testing, or data-informed iteration cycles.
  • Familiarity with Figma or similar visual collaboration software for mock-ups
  • Proficient using AI tools for generating early prototypes
  • Track record of publishing/working on successful hypercasual, casual, or AAA titles

This role will be working at Lion Studios

Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios’ creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses.

Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart.

Arbeitgeber
Tripledot Games
Ort
Berlin, Deutschland · Remote