Studio Management Director - Lion Studios

Tripledot Games · Berlin, Deutschland · Remote · 1. September 2026

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Veröffentlicht 1. September 2026 · Gefunden auf Tripledot Games
Warum ein Lebenslauf für diese Stelle?

94 % der Arbeitgeber sagen, dass ihre Filter qualifizierte Kandidaten aussortieren, deren Lebenslauf nicht genau den Kriterien der Anzeige entspricht (Harvard Business School, 2021).

  • Sie sehen zuerst, wonach sie gefragt haben. Deine Erfahrung, die zur Anzeige passt, steht vorne, in den Worten der Anzeige, sodass sie beim Überfliegen in Sekunden gefunden wird.
  • Er kommt an der Software vorbei. Viele größere Arbeitgeber nutzen Software, die Lebensläufe danach sortiert, wie genau sie zur Anzeige passen – oft bevor sie überhaupt jemand liest.
  • In der Sprache der Anzeige. Eine Anzeige auf Spanisch bekommt einen Lebenslauf auf Spanisch, auch wenn deiner auf Portugiesisch ist.
  • Deine Fakten, nichts erfunden. Deine eigene Erfahrung, neu geordnet und neu formuliert. Was die Anzeige will und dein Lebenslauf nicht zeigt, wird aufgelistet, damit du es ergänzt – nur wenn es stimmt. Du prüfst ihn, bevor du ihn verschickst.
Beispiel ansehen

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

About Lion Studios

We're looking for a Director of Studio Management to lead our global studio management team. The team currently has 10 managers who collectively partner with around 40 external studios. This is a remote role, with a preference for candidates based in Europe, reporting to the Senior Director of Publishing and Business Development. You'll be the bridge between our studio managers, cross-functional leads, and the finance and legal teams that keep our publishing department running.

Required Qualifications:

  • 7+ years in studio management, business development, or product/project management in mobile gaming, including 3+ years managing teams.
  • Track record building and managing external studios or developer relationships, ideally signing and keeping premium partners.
  • Hands-on experience with publishing contracts.
  • Experience overseeing game pipelines from concept to launch across multiple titles.
  • Strong communication skills and the ability to work with both technical and non-technical people.
  • Comfort working with P&L, KPIs, and pipeline data, and the tools behind them.
  • Experience managing across regions, markets, and time zones.
  • Organized and analytical, comfortable in a fast-paced environment.

Preferred Qualifications:

  • Good grasp of current trends and metrics in mobile gaming.
  • Experience working with finance and legal teams in a publishing setting.
  • Familiarity with portfolio or game-level P&L, including how costs are structured and attributed.
  • Startup or high-growth experience.

Join us to shape the next generation of hit mobile games — where creativity meets performance, and innovation drives results.

The Impact You'll Make:

  • Lead and support a team of studio managers, helping them sign premium studios, build strong developer relationships, and hit their goals.
  • Recruit, grow, and shape the team as the business scales, including org design and calibrating roles across regions.
  • Support the BD side of the team's work. Studio managers act as business development leads, and you'll help them win and keep top studios by understanding what partners need.
  • Develop and implement BD strategies at both the regional and global level, tailoring the approach to each market while keeping the overall portfolio aligned.
  • Oversee the company's game pipeline, with a focus on moving titles from prototyping to soft launch on time and clearing blockers early. You'll be accountable for pipeline velocity and studio-signing targets.
  • Create, update, and manage contracts alongside the TDS Legal team. Stay proactive about keeping terms in line with industry standards and partners’ requirement.
  • Work closely with Game Design, Data, Intelligence, Product, and Growth leads to understand how the teams operate and make changes that help them work better together.
  • Keep a solid understanding of the company portfolio's P&L. You should be able to explain how costs are structured and attributed, and work with the TDS Finance team on accuracy and improvements.
  • Review the publishing process and KPIs regularly, and update benchmarks and workflows as the company needs change.
  • Turn shifting company priorities into practical changes to internal workflows and processes.
  • Represent the studio management function to leadership, reporting on team performance and helping shape publishing strategy at the exec level.
Arbeitgeber
Tripledot Games
Ort
Berlin, Deutschland · Remote