Charcter Artist

Embark Studios AB · Stockholm, Sverige · full-time, permanent · På plats · 30 september 2026

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Publicerad 30 september 2026 · Inläst från Arbetsförmedlingen
Varför ett CV för det här jobbet?

94% av arbetsgivarna säger att deras filter sållar bort kvalificerade kandidater vars CV inte matchar annonsens exakta kriterier (Harvard Business School, 2021).

  • De ser det de bad om, först. Den erfarenhet som matchar annonsen kommer först, med annonsens egna ord, så att den som skummar hittar det på några sekunder.
  • Det tar sig förbi programvaran. Många större arbetsgivare använder program som rangordnar CV:n efter hur väl de matchar annonsen, ofta innan någon har läst dem.
  • På annonsens språk. En annons skriven på engelska får ett CV på engelska, även när ditt är på svenska.
  • Dina fakta, inget påhittat. Din egen erfarenhet, omordnad och omformulerad. Det annonsen vill ha och ditt CV inte visar listas så att du kan lägga till det, bara om det stämmer. Du kontrollerar det innan du skickar det.
Se ett exempel

As a Character Artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures.

You will work closely with programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment.

Your passion is to surprise players with well-tuned and beautifully built experiences. You enjoy a variety of games — sometimes deconstructing and analyzing, other times just playing.

You think hard about how players explore and experience games, and you imagine a future where players can be part of creating their own unique experiences.

You know that experimenting is a gamble. But you have a knack for choosing the smartest route, and you know when it’s time to declare success or failure. You make sure to balance meaningful innovation with executing best practices.

Example of responsibilities

Model and texture highly detailed game character and creature models

Participate in playtests and provide feedback on the game

Scan characters and clean up photogrammetry

Collaborate with your fellow game makers

We would love if you have

A creative and curious mind

2 years of relevant professional experience within the game industry

A strong passion for art, games and relevant technologies

An interest in or experience with character concept/design is a plus

Excellent visual skillset and deep artistic understanding and knowledge

Great understanding and ability to work according Game and Art Direction as well as technical constraint

Professional English communication skills

For this role we are only considering candidates already residing in Sweden.

At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome people from all backgrounds and are looking forward to reading more about you (in English)!

Arbetsgivare
Embark Studios AB
Ort
Stockholm, Sverige · På plats
Anställningsform
full-time, permanent